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use num_traits::ToPrimitive;
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd)]
pub struct Block {
pub x: u32,
pub y: u32,
pub z: u32,
}
impl Block {
pub fn x<I: ToPrimitive>(x: I) -> Self {
Block {
x: x.to_u32().expect("Cannot convert to u32"),
y: 1,
z: 1,
}
}
pub fn xy<I1: ToPrimitive, I2: ToPrimitive>(x: I1, y: I2) -> Self {
Block {
x: x.to_u32().expect("Cannot convert to u32"),
y: y.to_u32().expect("Cannot convert to u32"),
z: 1,
}
}
pub fn xyz<I1: ToPrimitive, I2: ToPrimitive, I3: ToPrimitive>(x: I1, y: I2, z: I3) -> Self {
Block {
x: x.to_u32().expect("Cannot convert to u32"),
y: y.to_u32().expect("Cannot convert to u32"),
z: z.to_u32().expect("Cannot convert to u32"),
}
}
}
impl<I: ToPrimitive> Into<Block> for (I,) {
fn into(self) -> Block {
Block::x(self.0)
}
}
impl<I1: ToPrimitive, I2: ToPrimitive> Into<Block> for (I1, I2) {
fn into(self) -> Block {
Block::xy(self.0, self.1)
}
}
impl<I1: ToPrimitive, I2: ToPrimitive, I3: ToPrimitive> Into<Block> for (I1, I2, I3) {
fn into(self) -> Block {
Block::xyz(self.0, self.1, self.2)
}
}
macro_rules! impl_into_block {
($integer:ty) => {
impl Into<Block> for $integer {
fn into(self) -> Block {
Block::x(self)
}
}
};
}
impl_into_block!(u8);
impl_into_block!(u16);
impl_into_block!(u32);
impl_into_block!(u64);
impl_into_block!(u128);
impl_into_block!(usize);
impl_into_block!(i8);
impl_into_block!(i16);
impl_into_block!(i32);
impl_into_block!(i64);
impl_into_block!(i128);
impl_into_block!(isize);